The debate over paid mods is once again in the spotlight after a crack for the high-profile Starfield DLSS mod was released.
Modder PureDark, who specialises in creating DLSS3 and DLSS2/FSR2/XeSS mods, sparked controversy by restricting access to their more advanced Starfield DLSS3 mod to $5-a-month Patreon supporters. The Digital Rights Management (DRM) used by the mod is an authenticator. According to DSOGaming, the mod does not require an active Patreon membership, so if you unsubscribe you can still pass authentication. Additionally, after the first authentication the mod will not ask for re-authentication.
When Starfield launched in early access form on September 1, it was confirmed that it does not include support for Nvidia’s widely popular supersampling tech, Deep Learning Super Sampling (DLSS). The PC version of Starfield only officially includes support for one supersampling tech: AMD’s FidelityFX Super Resolution (FSR), specifically the second iteration of FSR. The PC settings also do not support Intel's supersampling tech, Xe Super Sampling (XeSS).
Bethesda has drawn criticism from PC gamers for the decision, which was thought to have to do with AMD and Bethesda’s deal to make the GPU maker the “exclusive PC partner for Starfield”. AMD has insisted there is nothing stopping Bethesda from adding DLSS support if the developer wants to.
Which brings us to PureDark’s hugely popular Starfield DLSS2 mod, which is free from NexusMods, and their more advanced Starfield DLSS3 mod, which is locked behind PureDark’s 9,201 member Patreon. DLSS3 is a popular option among the PC gaming community because it features frame-generation as well as upscaling on newer 40-series Nvidia GPUs for a higher quality resolution.
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