Digital Foundry has revealed in their reports that Star Wars Jedi Survivor has been compromised in both PC and PlayStation 5.
For people wondering why the Xbox Series S and Xbox Series X have not received similar reports, the main bottleneck has been that EA did not provide copies for review to Digital Foundry. That report will have to wait a few days or weeks, but Xbox Series owners will definitely want to know how the game is performing on other platforms.
Now, Star Wars Jedi Survivor performs better on PlayStation 5 than on PC, but don’t let that ‘performs better’ phrasing mislead you. Star Wars Jedi Survivor wasn’t ready to be published on PC. On PlayStation 5, the game is compromised that it does not perform consistently even on 30 FPS.
Digital Foundry’s reviewers also made a very good point of contention, revealing that Respawn’s original game, Star Wars Fallen Order, also launched with performance issues across all platforms. Star Wars Jedi Survivor has released with more issues than Star Wars Fallen Order did upon its release.
In regards to the PC version, a big point of contention is that the UI and settings features don’t seem to work the way they are supposed to. Changing some settings do not lead to any improvements, and sometimes makes performance worse.
The game is also only compatible with FSR2, bypassing XCSS and DLSS. But of course, FSR2 implementation is also poor, and changing settings there could make it worse.
There are also issues of shader compilation stutter and frame time stutter. These issues occur on any PC build, with any combination of parts. No matter how powerful your hardware or how low you put the settings, these issues are just part of the game.
But the main issue that should have made
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