Let's just get it out of the way: Sonic Generations is the best game in the series, and if you disagree, you're a coward (or just have a different opinion than us, either works). The 2011 entry into the series was a celebration of the blue blur's best and worst adventures across nine recreations of the most iconic stages from the series. Of course, you had classics like Green Hill, Chemical Plant, and City Escape, but the game really shined in its adaptations of some of the weaker entries, like the stages based on Sonic Heroes, Sonic the Hedgehog (2006) and Sonic Unleashed — the latter being the best stage in the game.
We went hands on with SEGA's recently announced Sonic X Shadow Generations, which — despite the title making it sound like a game about our secret fanfiction — is a remaster of the original game with a wholly original campaign attached to it featuring your favourite star of countless 2006 Papa Roach AMVs on YouTube: Shadow the Hedgehog.
The Gamescom demo for Sonic X Shadow Generations featured everything we saw at Summer Game Fest earlier this year, with a few new stages added to the mix for Gamescom. For housekeeping, we were able to check out Green Hill Zone and Chemical Plant Act 1 and 2 stages (classic Sonic and modern Sonic, respectively).
It feels like how we remember the game playing back on the PS3 (sans framerate dips). The only changes we did notice were the inclusion of the Drop Dash from Sonic Mania, and that the default control scheme has been changed to be in line with Sonic Frontiers, so Boost is now on R2 and Homing Attack is Square mid-jump. Given the game has customisable controls, though, we’re sure the original playstyle will be an option too.
But really, the main event of Sonic X Shadow Generations is the new Shadow the Hedgehog-focused campaign, which seems to be a separate mode accessed from the main menu (ala Super Mario 3D World + Bowser’s Fury) based on the demo. We weren’t shown the hub area, but it doesn’t seem like it’ll
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