Fans were pretty excited at the prospect of Headcannon, one of the developers of the best Sonic game of recent years(opens in new tab), being involved with the Sonic Origins collection—which contains remastered versions of Sonic The Hedgehog 1, 2, 3 & Knuckles and Sonic CD. Unfortunately since its release last week, forums and social media have seen a wave of videos showing the game's bugs(opens in new tab), glitches, and general messiness.
The reception is obviously being reflected in user reviews, though there is some crossover in the negativity towards the game's microtransactions (which to be fair do lock some weird stuff behind a paywall).
'New game has bugs' is not the most stunning story, but it is curious that this has happened with what must be some of the most frequently re-released games ever made. Like, you'd think Sonic Team would have a handle on things after so many years.
Or maybe not. Developer Simon 'Stealth' Thomley, founder of Headcannon and a programmer on Sonic Mania, was responsible for the Sonic 3 & Knuckles portion of Origins. A fair few issues have been spotted with this, including level-skipping glitches, and Thomley took to social media to express his own frustrations at the conditions under which Sonic Origins was developed.
«This is frustrating,» writes Thomley. «I won’t lie and say that there weren’t issues in what we gave to Sega, but what is in Origins is also not what we turned in. Integration introduced some wild bugs that conventional logic would have one believe were our responsibility—a lot of them aren’t.»
Thomley goes on to say that «We knew going in that there would be a major time crunch and we worked ourselves into the ground to meet it just so this would even be made and
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