Upcoming horror game Slitterheadhas been gaining a lot of attention since its announcement. After its reveal at The Game Awards in December, the head of Bokeh Game Studio has discussed in a recent interview what will make it a unique entry among horror games.
The reveal of the first teaser trailer left many comparing Slitterhead to a Silent Hill successor, which makes sense due to being developed by Silent Hill creator Keiichiro Toyama. The trend of grotesque monsters and unsettling scares seen in the iconic franchise is set to continue in Slitterhead, and Toyama reveals more of what players can look forward to upon release.
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Toyama explained via e-mail interview with Techtimes the different facets that make up Slitterhead, pursuing his vision of «unique and original games» for Bokeh Game Studio. In turn, Toyama says his focus on Slitterhead's succession of horror relies on «the fear of the unknown — I believe the most fearful situation is when you don't know anything.» Fear of the unknown is a big factor in Silent Hill lore and mysteries, meaning Toyama's endeavor to make genuine horror tropes a staple of Slitterhead is a reassuring decision.
«Japanese comics for adults,» «Fruit Chan's films,» and «Hong Kong director Wong Kar-wai» were mentioned as direct inspirations for the non-human monster designs. These Chinese filmmakers are renowned for depictions of Hong Kong life and nonlinear narratives in movies respectively. This mix of Asian fiction and hard-hitting reality looks to build on the immersion factor by combining realistic world building with emphasis on characters and unorthodox storytelling devices which are set to make a memorable experience. This is a stark contrast
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