The Elder Scrolls 5: Skyrim fans have a clever theory about the design of the Dawnguard helmets that appear in the DLC of the same name. After Bethesda released The Elder Scrolls 5: Skyrim to massive sales success and widespread critical acclaim, the company followed it up with large-scale expansions that added new story content, gameplay features, and more to the open world game. The first major expansion released for Skyrim was Dawnguard, a DLC about an organization dedicated to hunting and killing vampires.
Skyrim's Dawnguard DLC sees players in the middle of a conflict between the titular Dawnguard and a vampire group known as the Volkihar Clan. Throughout the expansion, players are able to interact with members of the Volkihar as well as the Dawnguard, who have special armor that set them apart from other groups in the game.
Skyrim Player Points Out Inconsistency With Game's Dungeons and the World Map
Reddit user D1mitiri_HD recently uploaded an image of the Dawnguard helmet from Skyrim, along with a theory about why the helmet is shaped the way it is. As pointed out by D1mitiri_HD, the Dawnguard helmet has a spike on the chin. The Reddit user theorizes that the spike could be used as a way for Dawnguard soldiers to keep vampires from biting their necks. If a vampire bites a Dawnguard soldier while they have the helmet on, they would risk getting stabbed by the spike.
Commenters on the post disagree as to whether this is an intentional design choice by Bethesda or if the spike was just added to the helmet for aesthetic reasons. Some commenters think that the theory makes sense, while others aren't convinced that the spike would really be that effective in stopping vampires from biting the necks of Dawnguard soldiers.
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