Overwatch 2’s visual design and UI is leaving fans of the latest Blizzard game feeling profoundly unsatisfied. Following multiple bouts of Overwatch 2 server downtime and numerous bugs, including one causing accidental store purchases, players who have actually been able to spend time with the multiplayer game seem to be of largely one mind – it’s fun to play, but its presentation is just… bland.
Blizzard made a wide number of Overwatch 2 changes going into its sequel, which have led to players feeling underwhelmed by its presentation. Gone are medals and player cards at the end of matches, gone is the ‘on fire’ mechanic that would light up player’s portraits when on a hot streak, gone are levels and player borders to show off your veterancy with the game. Blizzard talked prior to launch about its decision to remove these – in many cases because they felt they caused increased player toxicity – but at what cost have these changes come?
Both Twitter and the Overwatch 2 Reddit are flooded with posts lamenting missing features, calling the game’s UI a “stripped version of OW1,” or expressing various issues with its new UI design. One of the most common complaints is the end-of-round screen, which players note feels “low effort” with plain blue and red colours that don’t match the default palette and don’t adjust with your team colour settings the way the first game did.
Others bring up the new scoreboard, which many feel is confusing to read at a glance and awkward to look at mid-match because of its brief opening animation. It also feels somewhat counter to Blizzard’s decision to remove medals and player cards – if there’s concern around players flaming their teammates for ‘underperforming’ then a screen highlighting all
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