As a card-carrying Fighting Game Enjoyer for my entire 30-plus years playing video games, I've tested a lot of different controllers. Standard gamepads, six-button pads, arcade-quality fight sticks; you name it, I've tried it…except for one type that has come into vogue in the last few years: Leverless fight sticks. Honestly, I did not see the appeal in turning the directional inputs into buttons; if I wanted that, I would use the d-pad on a standard controller.
Enter the Razer Kitsune, which marks my first true foray into the format. Would this be the one to turn me into a believer? After testing it with multiple fighting game franchises and directly comparing it to a traditional stick I own, the answer is clear: To paraphrase The Monkees, now I've seen its interface, and I'm a believer.
The first and easily most noticeable element of the Kitsune is its size: It is a thin little boy . Even compared to other leverless-style sticks, this thing barely registers any room on my desk. I sometimes feel like I'm playing fighting games while tapping the top of my laptop, which is weird, but honestly, I'm all for it. The difference in deck space between this and the Victrix Pro FS stick alone is a win for the Kitsune, as I barely have to move anything to fire it up.
Despite its size, one area where I thought the Victrix might fare better than the Kitsune was staying stationary during a play session; I anticipated the smaller, lighter form of the Kitsune might make me push it around my desk and have to keep recentering it. This turned out to be an unfounded worry, as the rubber mesh covering the bottom of the stick keeps it locked into place no matter how much force I put into it.
While this is all great, none of it matters if
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