In 2021, Sega tentatively announced its plans to produce a so-called «Super Game» over a five-year period, with virtually no information on what the game would entail in any way, shape, or form. At the time, the idea was that this would be a major stepping stone towards a better leveraging of the company's classic IPs, such as Sonic, but a recent interview shed more light on the project.
Sega's new interview consisted of three of the company's higher-ups, including Executive Vice President Shuji Utsumi, discussing the future of the «Super Game.» The exact nature of it is still rather uncertain, but it seems to be a multiplatform AAA release that will seemingly play host to smaller games contained within it, not entirely unlike Roblox.
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Utsumi said that there are several games already being developed within the framework of the company's «Super Game» and that each needs to meet four main criteria for it to qualify as such. Namely, projects built within «Super Game» need to be multiplatform, aim for a parallel global release schedule, be AAA-grade titles, and offer global multi-language development. Though Roblox is the most valuable gaming company in the world, its games generally don't offer the level of quality of a modern AAA title, which is the niche that Sega might now be hoping to fill.
The interview also offered some information on how development of the «Super Game» platform itself is going. At this time, there seem to be roughly 50 people involved with the project, though Sega expects this number to balloon to include several hundreds of employees before all is said and done. It may be interesting to note that Sega recently left the arcade business
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