Sega has shed more light on its ‘Super Game’ project, explaining that it actually refers to multiple games and that some of them could incorporate cloud or NFT technology.
In May 2021, the company revealed during a financial results presentation that its long-term plan included a five-year strategy called “creation of Super Game”.
Its parent company Sega Sammy then claimed in November that it would consider investing up to ¥100.0 billion ($882 million) over the next five years to achieve its ‘Super Game’ ambitions.
At the time it was believed that the ‘Super Game’ was going to be a single, enormous title, but a new internal interview has clarified that it refers to a description Sega is giving to a number of high-budget games it has planned.
In an interview on Sega Japan’s recruitment website (translated by VGC), executive VP Shuji Utsumi explains: “Sega offers a wide range of game content, including hardware and arcade content, which is made possible by its diverse range of technologies. We have defined ‘SuperGame’ as the development of AAA titles that cross over SEGA’s comprehensive range of technologies, and we will aim to achieve this in our five-year plan.”
Explaining further, Utsumi said: “Several titles are being developed within the framework of SuperGame, and while each title will vary, there is no doubt that they will be interactive titles that go beyond the traditional framework of games.
“For example, in the past, people who played games were called gamers, but now watching games has become a culture in itself, and such people could no longer be called gamers. I think there is great potential in the relationship between people who play and watch games. We are thinking of creating new entertainment within these
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