Rocksteady has explained how Joker, the first DLC character for Suicide Squad: Kill the Justice League, will work when it's made available with the launch of Season 1 on March 28.
This game’s version of The Joker is “young, energetic and eager to make a name for himself” Rocksteady said in detailing this “new take” on the iconic supervillain.
The Joker comes with an entirely new Traversal kit, using his explosive umbrella to fly around the city. When in the air, the Joker can unfurl his umbrella to float gently to the ground (while raining explosives below), or ride on to swoop forwards at great speed.
The Joker also comes with an entirely new Talent Tree, with three different playstyles of Jester, Firestarter, and Ringmaster. Here’s how Rocksteady explained the playstyles:
The release of Season 1 comes with a new Elseworld during Incursion and Mayhem missions. Season 1 sees a version of Metropolis “infected with the twisted and warped mind of The Joker, creating a darkly comic reflection of the City of Tomorrow.”
Elsewhere, Season of Joker: Episode One includes new Legendary, Notorious and Infamy Set gear, including a Scarecrow Gear Set. Notorious items for this Episode come from several iconic supervillains, including Mad Hatter, Polka-Dot Man and Reverse Flash. The Season 1 battle pass has both a premium and free track, each including new outfits. Rocksteady also published the Season 1 patch notes, which you can check out below.
In this patch we’ve made several improvements and fixes to how our game handles player data, alongside other backend improvements we’ve put live over the past couple of weeks. These should address many of the issues relating to logging into the game, loading into multiplayer sessions and generally improve loading times. We have also addressed several issues that were preventing players unlocking and progressing their Mastery Levels. If you are still experiencing significant issues with the above after the patch please head on over to our Bug
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