2024's Roblox Developer's Conference has arrived and has given fans a glimpse into the future of the platform that is setting its sights on 1 billion daily active users. Roblox founder and CEO David Baszucki shared that the team hopes to achieve that goal by focusing on helping creators build their businesses, scaling creation and access, and bringing people together.
Roblox still has a ways to go to reach that one billion daily active user goal, as the game saw a still impressive 79.5 million daily active users as of June 2024, but Baszucki believes this mindset and the plans they have in place will transform the gaming landscape to a place where "10% of all gaming revenue will flow through the Roblox ecosystem and be distributed with our community of creators."
Some of these plans include a new Party system that lets friends play their favorite together with ease, the growth of a "Roblox-created 3D foundational model to power generative AI creation on the platform," and new commerce opportunities to help creators earn more and even sell their physical merchandise to more fans.
Roblox's new Party system is set to launch in October and aims to get friends playing and communicating together with as few barriers as possible. Anyone above nine years old will be able to utilize this feature and Party will launch first with the ability for players to text each other in the app. Later in the year, voice will be added for those who are phone-verified users aged 13 or older.
Party will work both inside and outside of Roblox and, early next year, the Roblox team will add an API that will let developers improve the Party system by letting them teleport players to the same starting point, put them in a private lobby, and even pre-pair them onto the same team.
Another way Roblox is attempting to bring people together is by rebranding its Roblox Groups to Roblox Communities. These spaces will be a place for players to participate in Forums to share feedback on their experiences,
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