In the upcoming sixth chapter of The Elder Scrolls Online, High Isle, players will be introduced to a new region of Tamriel never before explored in any Elder Scrolls game. High Isle is part of the Breton kingdom and is a feudal society based on the Mediterranean and Medieval England. In Elder Scrolls Online lore introduced this chapter, High Isle has been chosen to host peace talks organized by the Society of the Steadfast to bring an end to the Three Banners War. However, other forces are at play that could threaten the negotiations for peace. Players will find themselves mired in political intrigue once more and fighting a more grounded threat than they have in previous expansions.
Every chapter of ESO features a major new mechanic, and High Isle's is the new tavern card game Tales of Tribute. The game is described as a resource-gathering deckbuilder that the citizens of Tamriel play at the tavern in their free time. Players can engage in either PvP or PvE matches and will be able to collect all the available cards just by playing the game. They'll earn different rewards from playing Tales of Tribute, including cosmetics, gold, transmute crystals, dyes, titles, and home furnishings. Tales of Tribute promises to be a deep mechanic of High Isle and introduce new ways for players to pass time when they aren't questing or battling monsters.
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The process of designing new mechanics for established games can be a challenging endeavor. Tales of Tribute introduces the added challenge of being a deep game that required the creation of a separate leveling system and story progression to accommodate PvP and PvE play. Irenio Calmon-Huang, ESO's Senior Systems
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