Series creator Ron Gilbert is saddened by the negative reaction fans had to the art style for Return to Monkey Island. Return to Monkey Island is the direct sequel to Monkey Island 2: LeChuck's Revenge, which came out in 1991. Ron Gilbert wrote and directed the first Monkey Island, then also designed and programed LeChuck's Revenge.
The first two Monkey Island games came out in the early 90s, and the now iconic look of these games was comprised entirely of pixel art. This in itself used two different styles. In the main overworld where the player can walk around as the main character Guybrush, the art is more simple and only keeps necessary details. Then when Guybrush has a conversation with characters such as Elaine Marley or the Sword Master Carla, the player is treated to fully detailed and realistically rendered portraits. However, with the announcement trailer for Return to Monkey Island, it was revealed that the upcoming game will have a more cartoony look.
Related: Bayonetta 3 Fan Creates Bayonetta Portrait Using Persona's Art Style
As VGC reports, Ron Gilbert was sad to see fans' negative reactions to the Return to Monkey Island's art style. “It’s ironic that the people who don’t want me to make the game I want to make are some of the hard-core Monkey Island fans," says Gilbert. «And that is what makes me sad about all the comments.» He continues with “Return to Monkey Island may not be the art style you wanted or were expecting but it’s the art style I wanted” showing that he isn't too deterred by such comments. He is confident in the abilities of art director Rex Crowle, and that he and his team will make a beautiful video game.
While Return to Monkey Island's new look is quite stylized, it isn't far from other
Read more on screenrant.com