The latest round of Remnant 2 patch notes are here, as Gunfire Games focuses on some player-orientated changes that should make it easier to play around with builds and other players in the RPG game. With easier archetype choices, a trait cap increase, and less damage dealt to you in multiplayer, Remnant 2 just got a whole load of wins.
With the number of Remnant 2 players skyrocketing past the first already and a steady player count on Steam, the Gunfire Games team can absolutely land a solid playerbase if it keeps up the support, which is exactly what it appears to be doing.
Across all Remnant 2 classes the new Remnant 2 Patch Notes 08.04.23 make some small, but incredibly impactful, changes, as the team also issues a statement about its plans going forward.
“While we still have quite a few things we are working on regarding Traits and long-term grinding (for those that wish to partake), we wanted to make a few changes in this patch to ensure players had more freedom to experiment,” Gunfire Games says.
“Players should find it much easier to Respec and they should also end up with more Scrap overall. We aren’t done here by any means, and these are not the larger changes we’ve mentioned on Discord and Reddit, but in the short term, they should help to ease the burden or reconfiguring your build and experimenting with different options.”
Of the changes to help you with the “freedom to experiment,” a trait cap increase of five, the removal of a requirement for the second Archetype, and some reduced multiplayer damage should all help you while out slaying bad guys.
You can see the Remant 2 Quality of Life fixes below.
As mentioned, Gunfire Games has also “Reduced incoming damage in Multiplayer from 25% per additional
Read more on pcgamesn.com