Booting up Redfall and being met with the town of Redfall might trick you into thinking this was all there was to see. Redfall Commons, however, is not the end of Redfall, and The Hollow Man is not the only God you need to put down to hit the credits.
Burial Point is the second map in Redfall, and it is far larger, although that isn’t necessarily a good thing. Regardless, to get to Burial Point you need to find a way through a tear in reality – a Vampire Nest. The Whispering Woods is not a place you want to get lost, so we are going to walk you through how to make the trip in one piece.
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This quest is split into two distinct sections, entering (and then escaping) the Whispering Woods, and reaching the Maritime Centre in Burial Point.
Once you start the mission, you will find yourself in a run-down tunnel linking Redfall Commons to Burial Point. Follow the tunnel until you see a golden ghost. Approach the ghost, listen to some spiel, and continue onwards.
Eventually, you will find yourself in a distorted version of reality – the Whispering Woods. This realm is ruled by Miss Whisper, one of the Vampire Gods you are hunting. Once here, you will be met with three doors. Two of these doors lead to nowhere and spawn Vampires to attack you. The real door lets you progress deeper into the nightmare.
There is a trick, thankfully. The real door is incredibly noisy and, when you approach it, everything starts to turn red. Once you know this, you can easily decipher the rest of the doors later in the mission.
For clarity’s sake, go through the middle door.
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