Redfall's chunky 32 GB 1.1 patch has many «incremental improvements,» but its file size might make you do a double-take.
By Steven T. Wright on
It's safe to say that Redfall hasn't had the impact that its developers wanted, but a new patch will hopefully fix some of the game's larger problems. Based on the patch notes, the 1.1 update addresses several key complaints that players have voiced since the game's launch, especially in the gameplay department. However, given its file size of 32 GB, you may need to free up some hard drive space to download it.
The full patch notes are below, but in short, nearly every aspect of the game has been improved in some way. For example, enemy spawn rates have been increased across the board, and players can move without interruption when using melee attacks. In combat, several instances of enemies randomly standing in place have been corrected, several enemy types like The Rook have been buffed, and vampire melee attacks have been improved.
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The patch also removes some of Redfall's technical problems. These include particle effects that caused the frame rate to tank, improved lighting performance in psychic spaces, and general improvements to stability across the board. Additionally, the developers added a ton of accessibility options to the game, including support for left-handed gamers.
Redfall released to mixed to generally negative reviews back in May. A recent report from Bloomberg suggests that the game's troubled development
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