Ed Boon, Mortal Kombat's Co-Creator, has explained how the difficulties involved in giving Raiden a hat actually resulted in the creation of the Thunder God's iconic teleport maneuver. In honor of Mortal Kombat's 30th anniversary, Ed Boon has taken to Twitter a few times in recent months to offer behind-the-scenes insights about the original game's development. One such social media post from March saw the legendary developer detail the origin of Scorpion's and Sub-Zero's different fighting abilities.
The first Mortal Kombat entry hit arcades approximately 30 years ago in 1992. It didn't take long for the violent series to migrate to consoles, where it garnered an even wider audience around the globe. Since then, Mortal Kombat has received several sequels and spinoffs, along with movie adaptations, web series, comics, and pretty much everything else in between. The franchise's popularity continues to stand the test of time, too, with 2019's Mortal Kombat 11 selling over 12 million copies within roughly two years of its release. But while fans remain eager to learn what sits on the horizon for the next major entry, Ed Boon is celebrating Mortal Kombat's fascinating past.
Related: Mortal Kombat 12 Release Date & Story Leak: Convincing But Possibly Fake
In his latest celebratory post for Mortal Kombat's 30th anniversary, Ed Boon walks fans through the challenges the original team faced while bringing Raiden to life. Martial Artist Carlos Pesina played the Thunder God and provided the necessary reference footage. There did exist one main issue, however — the Raiden hat kept falling off. Manually adjusting the hat seemed to work for a time, but the kip-ups (get-up motion) proved especially challenging. According to Boon,
Read more on screenrant.com