Zack "Asmongold" took to Twitch to express his contentment with the new Diablo 4 update from Blizzard. The latest quarterly update explains the forthcoming ARPG's seasonal framework, in-game store, and the notorious subject of live service marketing.
The previous microtransactions aspect of the franchise, although defended by Blizzard, received lots of criticism. However, Christy Um, Senior Director of Global Public Relations at Blizzard, stated that all obtainable in-game objects are mainly cosmetic and will not grant any gameplay advantages.
Reacting to the new update, Asmongold said:
The Director of Product for Diablo 4, Kegan Clark, defined the store as optional, emphasizing that the sleekest transmogs in the game will not be closed behind a paywall. Items obtained through in-game drops will be of the greatest visual quality.
Clark wrote in Diablo 4's quarterly update:
Asmongold has certainly taken a liking to this positive rebranding of the game. He further stated:
He continued:
The OTK co-owner has also shared his comments on Twitter. Upon being clarified by a Blizzard representative about the nature of monetization in the game, the Austin native exclaimed:
In previous Diablo installments, a rundown by gaming news organization Rock, Paper, Shotgun approximated that equipping a character with the best gear would cost roughly $51,000. The Diablo 4 quarterly update appears to be a change in direction and an offer of compensation to fans.
The Diablo series has garnered a large fan base over the years, with many streamers taking a liking to it. Hence, having the update was considered a positive reinforcement to the gaming community, although a section of fans was still skeptical.
Here are some comments shared under the YouTube
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