Diablo 4, the next major entry in the classic action RPG franchise, is seeing a bit of contention with its latest news. In a recent quarterly update, the developers spoke about the game and promised that the game would feature no pay-to-win/pay-for-power mechanics. Despite being a retail-priced game, it will still feature a cosmetics shop and a series of Season Passes.
Although the developers stated that the game will not feature any pay-for-power items in the Season Pass, many are still frustrated as to why the game has additional monetization at all.
Kegan Clark, Director of Product for Diablo 4, made Blizzard's stance on the game quite clear in this update. Despite being a retail game, it is going to have other monetization systems that offer players more cosmetic options, without any pay-to-win mechanics.
After the debacle that was Diablo Immortal, many fans were frustrated and leery, despite Blizzard not actively heading the development of that game. According to Diablo 4's developers, the game will have several Season Passes a year, each with a Free/Premium track.
The developers also stated that there won’t be any way to unlock Season Boosts quickly through purchases, and no way to unlock boosts at a faster pace by spending money. These boosts can help by accelerating XP earned, but do not make players more powerful.
They also stated that the free rewards also have gameplay-affecting elements to make leveling a fresh character easier, and they aren’t exclusive to the Premium Season Pass. These Season Passes will add new quests and challenges to the game, but not everyone’s thrilled about the reveal.
While not all fans are upset, there have been quite a few reactions on social media that feel that Blizzard has learned
Read more on sportskeeda.com