I’ve got a confession to make: I never played Uncharted: The Lost Legacy when it was released on PS4.
I’ve always been a bit skeptical about spin-off titles in any medium – be that the Marvel TV shows or the never-ending line of Pokémon games that don’t explicitly involve lobbing Pokéballs at pocketable monsters. Having just wrapped up the fourth, seemingly-final Uncharted game, A Thief’s End, I felt like I’d done my time not only with the grave-robbing treasure hunters, but with the franchise as a whole.
Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy were originally PS4 games. Though their presentation has been improved for the Legacy of Thieves collection, the games themselves remain essentially unchanged. For our full review of each, check out the links below:
Uncharted 4: A Thief’s End reviewUncharted: The Lost Legacy review
And so the PS5 remastering of both titles, together under the banner “Uncharted: Legacy of Thieves”, naturally serves to not only challenge that stance, but bowl it over. Playing Legacy of Thieves taught me two things: that Uncharted: The Lost Legacy is ace, and that the PS5 is ready for a brand-new Uncharted game.
But let’s get the pleasantries out of the way first then – you’re probably wondering how these games run on Sony’s latest and greatest hardware. Uncharted 4 was, is, and remains an absolute high-water mark in interactive entertainment. The concluding act in the story of treasure-chasing Nathan Drake’s career deftly wields Hollywood-grade set pieces with a quippy, heartfelt script that would make Marvel’s Russo brothers proud. Developers Naughty Dog had long peddled games that were every bit the equal of their movie inspiration, but the polish and visual fidelity of A Thief’s End
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