Profane has just unveiled its latest alpha roadmap update for August, and it's brimming with progress updates and changes the team has concocted. The update, shared via a Discord message, provides a comprehensive overview of the game's development trajectory and what players can expect in the coming months.
One of the most significant takeaways from the update is how the team has incorporated community feedback. INSANE has been actively engaging with the community during weekly tests, gathering invaluable insights that seem to have shaped the game's direction in several ways. The collaborative approach underscores Profane's willingness to build a game that their fans can look forward to.
The current roadmap has shown some significant progress, and the team has recently updated the new upcoming features so they now offer a clearer picture of the features that the developers will be focusing on. These features include:
Most Interestingly, some features have been removed from their roadmap entirely. The developers explained that these features became outdated and no longer aligned with the game's current development plans. One noticeable card that was missing from the latest roadmap is the “Points of Interest” card, which now seems to have been rolled into an update Control Points card. However, it seems like points of interest have been removed, and the system is now being refocused as a control point system that will include lairs, and an encounter and mercenary system. This decision reflects the game's dynamic nature and the team's willingness to adapt based on feedback and changing priorities.
Two new cards have also been introduced to the roadmap: «Advanced Customization» and «Improvements.» The former suggests
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