PlayStation Plus Premium feels like it’s coming in a little hot. After being rumoured for several months and teased as a competitor to Xbox Game Pass, the upcoming service has been revealed as an unusual hybrid of sorts.
It bears similarities to Game Pass, yet also sits firmly in the camp of Nintendo Switch Online with its approach to backward compatibility and small bonuses set to build over time in the form of exclusive trials and content drops to keep subscribers on the hook. I’m still not sure what to make of it, and won’t be until it arrives, and we’re given a chance to put the pesky thing through its paces.
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Recent reports have emerged detailing exactly how trials will work on the service, with the PlayStation team being tasked with creating two hour playable trials for all titles with a market value that exceeds $34. This means that regardless of the genre, age, or pedigree of a game they will all be expected to fall within strict parameters to offer trials that might not even prove beneficial to convincing a potential customer that they’re any good.
The report also states that third-party partners haven’t been approached regarding this feature yet, so it’s possible it will remain restricted to first-party experiences and flagship exclusives instead of forcing it on every single developer and publisher under the sun. I hope this ends up being first-party only, since asking studios to offer up what could be a sizeable chunk of their work in exchange for no monetary return is a terrible idea, especially in a landscape where games can be smaller, more curated narrative titles or sprawling open world behemoths that demand dozens of hours to even scratch the
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