It’s highly likely that PlatinumGames might be looking into investing a larger focus on live service games in the near future.
Company co-founder Atsushi Inaba, who recently took over as CEO/president from Kenichi Sato, has suggested that the studio will be looking to take a different direction with their games in a recent interview with Famitsu.
Inaba says that moving forward, PlatinumGames will create more games that will “be enjoyed and loved for a longer period of time." This will be in contrast to some of their previous titles, like the Bayonetta franchise, NieR: Automata, and Transformers: Devastation, which were all “one-off, well-designed” games.
This, in turn, is leading many in the community to feel that perhaps the studio might be looking at the live service model, and making titles that get updated frequently.
Community members are pretty convinced that PlatinumGames is likely to take up the live service model for their future titles. Their upcoming MMO-style game, Babylon’s Fall fits the direction perfectly, and this will just be the first of many titles to come.
In the interview, Inaba goes on to state:
He even puts forth his opinions on “Day1 patches” and how he likes to make adjustments to his title to the very last second:
It will be quite interesting to see what direction the studios' titles do take in the future, and how the community receive them if they do take up the live service model.
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