Platinum Games' new CEO Atsushi Inaba says that he wants the company to "create new games on a larger scale" which "can be enjoyed and loved for a longer period of time." In an interview with Famitsu, he discussed the need for the studio to move beyond the "one-off" experiences the studio is known for and towards, its implied, live service games.
In the interview, as translated by VGC, Platinum co-founder Inaba spoke about Project G.G., the next major project from Hideki Kamiya.
"Project G.G. is still in the stage of testing various things, so I can’t tell you much about it, but when it comes to future game production, we want to focus on creating games that are different from the past," said Inaba.
"I would like to focus on creating games that can be enjoyed and loved for a longer period of time. Of course, we would like to cherish and create small but brilliantly conceived games such as Sol Cresta, and games in which you can enjoy the process of clearing the game by going through one-off, well-designed stages, such as Bayonetta.
"However, the projects that we are trying to create for the future will be different in terms of their structure. Considering the changes in the market over the next five years or so, I think it is absolutely necessary for us to do this. I’m sorry for being so vague, but I think that’s all I can tell you right now."
In 2020, Platinum took investment from Tencent, and later the same year opened a new studio focused on "live ops". Currently, Platinum have three announced games: character action sequel Bayonetta 3, retro shmup Sol Cresta, and four-player co-op action-RPG Babylon's Fall for Square Enix. The latter two are due to come to PC.
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