PlatinumGames has shown interest in resurrecting Scalebound, its Xbox-exclusive action RPG that was canceled back in 2017, and has called on Xbox boss Phil Spencer to open discussions.
Speaking to IGN Japan, PlatinumGames president Atsushi Inaba and vice president Hideki Kamiya said they’d like to return to the game with Microsoft’s involvement.
“Often in an interview, you might hear a developer politely saying, ‘Yes, if we had the opportunity we’d love to work on that again’, but we don’t mean it that way,” Inaba said (translated by IGN)
“Both Kamiya and I are serious – we really would love to work on Scalebound again. I’d like to discuss it with Microsoft properly.”
Kamiya, who created Scalebound and served as its director said “development had progressed a fair way, and it seems pointless for Microsoft to just hold on to that and not do anything with it.
“Phil! Phil! Let’s do it together!,” he added, directing his plea towards head of Xbox Phil Spencer.
This isn’t the first time Kamiya has lamented the game’s cancelation. Last year, in an interview with YouTube channel Cutscenes, he apologized to both fans and Microsoft that the game was eventually shelved, citing the scale of the project as its downfall.
«It was a big challenge for PlatinumGames,» Kamiya said. «We were working in an environment we weren’t used to. We were developing on the Unreal engine, we also lacked the necessary know-how to build a game based on online features. The hurdles we had to overcome were very big.
»I’m sorry to the players who looked forward to it, and moreover I’m sorry to Microsoft who had placed their trust in us as a business partner," he added.
«I want to apologize both as a creator and as a member of PlatinumGames.”
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