PlatinumGames’ chief game designer Hideki Kamiya has said he’s “totally serious” in relation to recent comments about resurrecting cancelled Xbox exclusive Scalebound.
Last week Kamiya attracted major press attention after he told IGN Japan that he’d like to open discussions with Microsoft over the possibility of revisiting the action RPG, which was planned as an Xbox One exclusive but was eventually cancelled in 2017.
“We did a lot of work on it, and it’s no use Microsoft keeping the game in its current form, so we’d like to do something about it,” he was quoted as saying. Kamiya added: “Phil! Let’s do it together!”
Asked to elaborate on the comments in a soon-to-be-published VGC interview, the newly-promoted PlatinumGames vice president claimed that he wasn’t joking about revisiting Scalebound.
“I think it’s really strange because, to be honest, I’ve been in a lot of interviews since the project ended and I feel like I’ve said many times that I’d love to be able to bring it back,” he said.
“Having gotten somewhere with it, as a creator I’d like to see it to the end. And I hear fans saying they really want to play that game, which is too bad, and I want to give that to them when I hear that.”
He added: “That’s something that I thought I’d been saying, or I’d been trying to say for years now. I’ve said it in interviews before and gotten no reaction, but now finally I got a big reaction, and I was glad to see that. But no, it’s not a joke: I’m totally serious about it, yeah.”
Asked if Platinum was already in conversations with Microsoft over Scalebound, Kamiya replied: “I can’t confirm or deny anything, but we could be talking to Microsoft. But we could also be talking to Nintendo, Sony, Capcom, Konami or anybody!”
Both Xbox and
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