PlatinumGames‘ new CEO has said he wants the company to create larger and riskier games, and appeared to suggest that Hideki Kamiya‘s Project GG could be a live service type game.
Company co-founder Atsushi Inaba, who recently took over as president and CEO, discussed his promotion in a recent interview with Famitsu (translated by VGC) along with his aspirations for the Bayonetta developer’s future.
In the interview, Inaba appeared to suggest a larger focus on live service games. He said he would like the company to create more games that “can be enjoyed and loved for a longer period of time”, compared to “one-off, well-designed” titles such as Bayonetta.
And Kamiya’s Project GG was mentioned specifically by Inaba in relation to his desire to create titles “that are different from the past”.
“Oops, I almost blurted out something important about where we are going,” Inaba hinted, when asked about the design philosophy behind GG.
“Project G.G. is still in the stage of testing various things, so I can’t tell you much about it, but when it comes to future game production, we want to focus on creating games that are different from the past. I would like to focus on creating games that can be enjoyed and loved for a longer period of time.”
He added: “Of course, we would like to cherish and create small but brilliantly conceived games such as Sol Cresta, and games in which you can enjoy the process of clearing the game by going through one-off, well-designed stages, such as Bayonetta.
“However, the projects that we are trying to create for the future will be different in terms of their structure. Considering the changes in the market over the next five years or so, I think it is absolutely necessary for us to do this. I’m sorry for
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