Xbox boss Phil Spencer wants to see the classic Hexen series return, and one developer took the opportunity to say they’re “very well suited” to make it happen.
Speaking on the Official Xbox Podcast, Phil Spencer expressed his desire to bring back some dormant series that have been untouched and neglected for years. That back catalog essentially doubled overnight when Microsoft closed the deal on its Activision Blizzard acquisition - and Spencer had one particular series in mind: Hexen.
“When’s Hexen coming back? That's what people want to know,” Spencer quipped during the podcast. Hexen - an indirect sequel to the even older Heretic - was a first-person shooter from 1995 where you’d use finger magic, rather than guns, to blast baddies. The series carried over the tangled level design and bloody style of Doom, but you instead played as one of three magical classes. Think along the lines of Doctor Strange (or maybe this year’s Immortals Of Aveum), but cooler.
@XboxP3 Just letting you know, having a long running history and extensive knowledge with Heretic and Hexen, just want to point out that me and my team are very well suited for the job.Just saying. https://t.co/Z6KsChk16KOctober 18, 2023
Spencer’s throwaway joke attracted the attention of Samuel Villareal, the lead engine developer at Nightdive Studios. “Just letting you know,” Villareal responded on Twitter, “having a long-running history and extensive knowledge with Heretic and Hexen, just want to point out that me and my team are very well suited for the job. Just saying”
Nightdive Studios are the developers behind this year’s incredible System Shock remake, but the team has revived countless PC classics over the years - between Turok, Blade Runner, and the
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