Aside from the fun of building a unique character in the game, Pathfinder: Wrath of the Righteous players also have the option of customizing the various companions to make up the adventuring party. Regill is one of the more complex of the companions to build because he's already a multi-class character from the very start. He's introduced and classified as a Hellknight first and foremost, and every Hellknight has to start as a Fighter of the Armiger subclass.
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Regill's options for party roles are few, as he is not a spellcaster, nor is he adept with ranged weapons. However, he is very effective as long as he has the right progression and skills. Good thing there are a few handy guides, like this one, available to help.
One of the things that makes Regill one of the more interesting companions is the politics surrounding his order, the Hellknights. Regill himself is of a Lawful Evil alignment, follows the rules of his Order to the book, and is painfully blunt and equally strict with his companions.
Soon after the protagonist starts on the Road to Drezen, they'll be approached by a young Hellknight asking for help. The cut scene takes place in the Command Tent, and the advisors weigh in as to whether or not getting involved with the Hellknights is a good idea. Their location, Reliable Redoubt, becomes accessible after destroying a demon fort blocking the river. It's also possible to recruit and rescue other good guys at this location other than the Hellknights.
After a skirmish with some demons, Regill asks to join the party. He also asks the protagonist, in their official role as commander, to help him make some decisions that
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