Here are the datamined class and spell changes in the very first 10.1 PTR build!
Class ToolsBloodTalentsFrostTalentsUnholyTalentsTalents (1)
Instantly strike the target and 1 other nearby enemy, causing (47.5042% of Attack power) Physical damage, and reducing enemies' movement speed by 20% for 8 sec Heart Strike Generates 5 bonus Runic Power Heartbreaker plus 0 Runic Power per additional enemy struck Effect #1 Effect #2 School Damage Value: 0 (AP mod: 0.475042) (Pvp Multiplier: 11.2)PvP Talents (1)
Heart Strike deals 30% increased damage, but also costs 3% of your max health. Removed Category changed from PvP Talents to Uncategorized Class ToolsBalanceTalentsFeralTalentsGuardianTalentsRestorationTalentsSpecialization (1)
Effect #2 Effect #2 Apply Aura: Modifies Effect #2's Value Value: 80100 Affected Spells: Effect #3 Apply Aura: Modifies Effect #3's Value Value: 2060 Affected Spells:Talents (12)
Your critical strikes from Starfire and Wrath cause the target to languish for an additional 20%40% of your spell's damage over 48 sec. Rank 1: Your critical strikes from Starfire and Wrath cause the target to languish for an additional 20% of your spell's damage over 4 sec. Rank 2: Your critical strikes from Starfire and Wrath cause the target to languish for an additional 40% of your spell's damage over 4 sec.8 sec. Rank 2: Your critical strikes from Starfire and Wrath cause the target to languish for an additional 80% of your spell's damage over 8 sec. Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done Value: 2040Your Moonfire, Sunfire, and Stellar Flare deal damage 25%20% faster. Rank 1: Your Moonfire, Sunfire, and Stellar Flare deal damage 13% faster. Rank 2: Your Moonfire, Sunfire, and Stellar
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