Palworld developer Pocketpair has addressed the rampant cheating that is affecting the 'Pokemon with guns' survival and crafting game, and outlined a number of steps it’s taking to try to combat the problem.
In a statement, Pocketpair confirmed that some Palworld players are currently unable to connect to official servers due to cheating “and the influence of fraudulent activities.” “We have confirmed that some players are unable to play the game properly,” Pocketpair continued.
“As a company, we do not tolerate any fraudulent activity or cheating, and we are working on measures to deal with it strictly and as a priority.”
Cheating has been an issue for Palworld ever since its explosive launch on PC and Xbox Series X and S earlier this year. Xyrem, from video game cheat prevention organization the Anti-Cheat Police Department, told IGN that Palworld cheats “have been kind of exploding as there are a lot of people who are interested in cheating”.
That doesn’t come as a surprise given Palworld’s incredible launch success — it’s sold an incredible 12 million copies on Steam, and is the biggest third-party Game Pass launch ever.
According to Xyrem, Palworld does not have an anti-cheat system in place. “Everything is client authoritative,” Xyrem continued. “Meaning most things you do inside the game are done via the client, the server does not check for any of these things. So for example, you can spawn items, manipulate your player's speed, damage, health, etc..”
Xyrem recommended Pocketpair change the way the game works so the client interacts with game items, and “make it work on the server side to reduce things that can be exploited to cheat.” “It's just fixing a bunch of things to be non replicable in the client and make the server the authority to deal with replicating things to other clients.”
Palworld is currently a player versus environment (PvE) only game, but Pocketpair has player versus player (PvP) planned for the future. Xyrem said it’s important for the developer
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