Being the guy that all my friends (and relatives) come to for tech advice, I've had my eye out for a truly great budget wireless gaming headset for some time. Coming in well under $100, the OXS Storm G2 nails it in both look and price but I was cautious if those full-range 50 mm drivers could match the rest of this headset. Unfortunately, they can't.
Don't get me wrong, they're not awful. Everything you are looking for in a soundscape is there. You can hear the mids and highs, and feel the bass. That's only really in one EQ mode but we'll get to that later.
I initially tested this headset out with The Last of Us Part I and Gustavo Santaolalla's guitar-driven soundtrack hits as hard as ever, providing clear mids and distinct highs.
The opening scene, with distant sirens, dogs barking, and the chaos floating just above your head works well in the headset's 7.1 surround sound. However, that sound isn't quite as all-encompassing as I was hoping. Nothing huge is missing from the mix but there's a slight hollow feel to it. This is partially helped by The Last of Us' soundtrack mix being relatively sparse.
Connection: Wireless (2.4 GHz, Bluetooth), Wired (3.5 mm)
Type: Closed back
Frequency response: 20 – 20,000 Hz
Drivers: 50 mm
Microphone: Detachable omnidirectional mic and a built-in mic
Features: Two microphones, dual connecting dongle (USB-C and USB-A)
Weight: 250 g
Battery Life: 40 hours without RGB, 24 hours with RGB
Price: $80 | £80
There are three EQ modes in this setup and that's pretty much all the customization you will get as OXS Audio, the company's music app, doesn't support the Storm G2. If you don't like the EQ, tough luck.
Starting with Game mode, the bass is largely cut out of the mix, with it all relying on the mids and highs. This is intentional, of course. If you want to hear footsteps or the ping of a grenade before it's flung in your direction, this effectively amplifies those little almost unnoticeable movements. It works as intended, yet the
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