During the Overwatch 2 Reveal Event this morning, Blizzard elaborated (somewhat!) on its free-to-play launch and what’s in the content pipeline for this live-service sequel.
If you’ve been waiting to hear more about PvE, welp, that wasn’t the focus of today’s stream — and the new story missions won’t be playable until 2023 — but we’ve got a roadmap for PvP and confirmation that loot boxes are out and a battle pass format is in.
Coming off of Overwatch 1, the team’s main goal is to try and deliver content on a “frequent and consistent basis,” according to game director Aaron Keller.
Currently, they’re committing to free game updates every nine weeks. “Players can expect to see a new hero every other season, with elements like new maps and game modes in the seasons between,” Blizzard said in a blog post.
As you can see from this roadmap, Season 1 of Overwatch 2 will be out on October 4 with three new heroes — Sojourn, Junker Junker Queen, and a new support hero, who Blizzard teased with a snippet of footage featuring a spirit fox. I’ll also be the debut of Push mode, six new maps, and more than 30 character skins, including a new Mythic tier of skins.
The first example of a Mythic skin was a cool Cyber Demon skin for Genji with customization elements like tattoos, masks, and colors. I’m… intrigued! And also worried about how much Mythic skins will cost (whether that’s actual money or time invested).
Other new cosmetics, like banners and weapon charms, will help pad out the battle pass. One example was a cute little frosted donut keychain.
Crucially, with all of this new Stuff for players to stockpile, Blizzard said that if you earn something on console, PC, or in Overwatch 1, you can use it in Overwatch 2. In other words,
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