We’ve been hearing about Overwatch 2 since 2019, but nearly three years later, the game still hasn't been released. Through tumultuous development and terrible company-culture news out of Activision Blizzard, the Overwatch 2 development team has continued working on the game. As revealed on Sunday, the competitive multiplayer component will launch into early access on October 4. Today, Blizzard gave fans an additional glimpse of what to expect when this highly anticipated shooter sequel launches. We also hopped on a call with the Overwatch 2 team to learn more about what this news means for players.
On October 4, when Overwatch 2’s PvP experience launches, players can transition from the original game to Overwatch 2. Overwatch 2 may look familiar, but it makes fundamental changes from the first game, most notably the change from 6v6 to 5v5 matches, essentially flipping the meta on its head and placing a greater emphasis on the sole tank on each team. Blizzard also added a new mode called Push, where teams escort a robot along a singular path in hopes of controlling it long enough to push the robot to the opposing base.
«We've changed a lot with the game,» game director Aaron Keller says. «Our PvP plays differently than it did before. We've gone to a 5v5 format, removed a tank from each team, we've reworked (in some form) over half the heroes in the roster. The gameplay is more fluid and dynamic while still maintaining what I feel is the magic of what makes Overwatch gameplay sing.»
Once players are in the new game, they can expect a steady stream of content, as Overwatch 2 operates on a nine-week seasonal model. That means each season will include free additional content, with a new hero planned for every other season.
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