If you enjoyed tossing fireballs and teleporting around like a ninja in Outriders last year, then do I have some great news: developer People Can Fly is giving you just about every reason to return with its upcoming expansion, Worldslayer. Imperfect as it was, Outriders largely hit all the right notes with me when it launched, but some of that momentum was lost amid the utterly tragic server issues right out the gate and a story that largely fell flat. With Worldslayer, Outriders seems poised for a comeback, and if what I’ve played of it so far is any indication, this 2.0 upgrade to the memorable looter shooter might be just what the doctor ordered.
Worldslayer seems laser focused on making everything about Outriders bigger. New areas of Enoch have opened up, which allowed me to traverse a whole new set of biomes and slay some unique monsters in the process. New weapons and armor have been added for some hot, new firefight freshness. Most exciting of all, some new endgame progression options have been added for those who want to dive deep into build-crafting and play long after the campaign is done and dusted.
The new places I visited in my time with Worldslayer included a frosted wasteland with giant snow rhinos along with areas that turned me into an icicle and a gross swamp where an extremely rude fisherman tried to chop my face off with a knife. Obviously the added variety of locales and enemies was welcome, but not as much as the new weapons and armor I found along the way, which are now more powerful than ever. Some new toys called Apocalypse Items now drop with a third mod slot, which helped me take my build to the next level. I found an ice-themed auto rifle that leeched health from my enemies and scaled with my
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