is a pretty expansive space game with many different ways for people to earn credits. From selling looted goods to mining valuable natural resources and turning them over for a profit, there's certainly a plethora of ways to earn credits in the game. Sadly, one seemingly minor gameplay mechanic that has been a mainstay in many Bethesda titles, like and, is holding people back from truly accumulating wealth and becoming the most powerful and influential person across the Settled Systems.
As frustrating as carrying capacity can sometimes be, what's even worse is being unable to unload useless junk because the vendor just doesn't have enough money. Though accumulating immense wealth that would put even Earth's most affluent to shame is completely possible in, one simple limitation prevents players from truly establishing themselves as the 1% in the universe.
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One of the most frustrating things in is the vendors' complete lack of credits. While this isn't noticeable during the early stages of the game, it becomes much more apparent as one advances through the game's narrative and becomes more powerful. In later stages, high-level armor and weapons can empty out the vendor's credits with literally one or two sales, leaving a rather frustrating and underwhelming visit.
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While there are a few useful vendors in , which makes the task a bit easier since it's possible to visit more than one in each city — the act of having to visit each to unload the ship's cargo or make room in the inventory for new items feels more like a mission from Kojima's than a thing that should be required in. Some vendors will have more
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