Settled Systems contain a wide array of unique weaponry for the Spacefarer to use. Laser rifles, ballistic pistols, and even particle beam shotguns can be found wherever people have settled. And where there are people, there are also heaps of clutter. Much of this clutter is only good for decoration, but some can actually serve an explosive function.
Another of Bethesda's IPs,, is no stranger to junk, and wastelanders have decided to make use of it. That's why Junk Jet was made. This mad scientist-created weapon allows the player to recycle any piece of trash into deadly ammunition. If an ostracized engineer could put this together with some hoses and a box of scraps, then surely a spacefaring civilization could create the same.
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has plenty of clutter items that have not been seen in other Bethesda titles. Unlike recent Bethesda games like and, these objects do not have any use beyond being sold. The game seems designed for resources to come from mining or purchasing rather than scrapping. For the Spacefarer who already has it all, a Junk Jet would breathe new life into the trash that fills the game world.
The Junk Jet has some rust on it, but nothing that could not be addressed by a slight redesign. Under that decayed coating is a makeshift cannon covered in exposed wires and hydraulics. This would fit in nicely with the piping and vents that adorn every spaceship in.
Users of Rock-It Launcher or Junk Jet are already aware of the novelty of launching a teddy bear at a raider's face. is missing the stuffed animal, but it has another item in such abundance (including plushies) that some players have taken to hoarding them with succulents. In a universe filled with synthesized Chunks, the Spacefarer could do hostiles a favor by ensuring they get a healthy serving of vegetables.
Despite its unique ammunition, the Junk Jet has never done
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