NVIDIA has announced that its latest DLSS version 3.5 will be launching on September 21. It had previously revealed that DLSS 3.5 will, in fact, be compatible with all RTX cards to help provide a boost to titles including the updated Cyberpunk 2077. This includes Ray Reconstruction to help provide an even more beautiful and realistic experience for titles that support it. New AI-powered techniques will make their way to tensor cores across the board for NVIDIA RTX cards with the highlight being Cyberpunk 2077 2.0 at release. Ray Reconstruction will replace hand-tuned denoisers, which resolve sampled rays with a NVIDIA supercomputer-trained artificial intelligence network that will generate higher-quality pixels between sampled rays.
With DLSS 3.5, Cyberpunk 2077’s Ray Tracing: Overdrive Mode will bring better reflections, global illumination and more responsive dynamic lighting. “Thanks to DLSS 3.5’s smart technology, fuelled by AI rendering power, you can experience Cyberpunk 2077: Phantom Liberty’s newest location Dogtown at its very best — with sharper images, more accurate lighting, and the highest frame rates possible.” – Jakub Knapik, VP of Art, Global Art Director, CD PROJEKT RED. Cyberpunk 2077: Phantom Liberty, the expansion for the game that is considered a “spy thriller” launches alongside the major update to the game.
DLSS 3.5 will also be coming to Chaos Vantage, which is a popular 3D visualization tool that enable creators to explore large scenes in a fully ray-traced environment. Previously, content would provide suboptimal image quality with the traditional denoisers that were requred for hand-tuning each scene. With DLSS 3.5, the AI neural network will be able to recognize a variety of scenes to produce
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