Now that the first Overwatch 2 beta has ended, fans of Activision Blizzard's hero shooter have a more concrete idea about what the sequel has in store. A lot has been said about the beta from the new game modes and maps to the many qualms that the current state of the game doesn't feel like a full-fledged sequel. One point of interest that a lot of players have opinions about is the new 5v5 system.
For those who don't know, Overwatch teams are comprised of 6 players consisting of 2 tanks, 2 supports, and 2 damage heroes. Overwatch 2 is bringing the number of tanks down from two to one — thereby making the skirmishes more manageable. While the premise behind the new system is welcome (fights in Overwatch are very hard to follow with 6 players per team, much less take part in), Activision Blizzard's current Overwatch 2 build shows that not all the original game's heroes work well in the sequel.
Overwatch 2 Should Consider Adding A Secret Character
Back in the original Overwatch, tank heroes are unofficially divided into two main groups: main tanks and off-tanks. Main tanks like Reinhardt and Orisa provide cover for the team and help them advance while off-tanks like Zarya and Roadhog support others by dealing damage and helping take the aggro off the main tank and squishier, low-HP characters. A good team of tanks consists of a main tank and an off-tank that play off each other, with the main tank being slower and providing cover for the off-tank with their shields and the off-tank generally being more mobile and soaking up a lot of damage.
One good example is the Reinhardt-Zarya combo. Reinhardt protects his teammates with his Barrier Field and pushes forward while Zarya provides him with a Projected Barrier whenever he has
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