The series is normally known for its vast landscapes, complex characters, and exciting gunfights. However, while fans look forward to that with each new game, there's a series staple that rarely gets talked about. Along with the action, another important storytelling element is the protagonist's journal. These journals give players a deeper look into the thoughts and feelings of Arthur Morgan and John Marston in a way they don't get to see in regular gameplay.
They offer more than players normally get. The journals show players who these characters are and what they hope to achieve. The worn pages filled with drawings, notes, some hidden missions, and personal thoughtstell us what they do and how they feel. This simple feature should always be part of the series, no matter how the games change. If the journals are ignored, risks losing the rich, character-driven stories that make the series special and turning the characters into just action figures.
The journals in are more than just collectibles; they give a closer look at the main characters, Arthur and John. By reading their entries, players can understand their true thoughts and feelings, showing more about their personalities than what is seen on the surface. For example, when Sean dies, there isn't much time given to show how Arthur feels, but the journal reveals that Arthur thought of Sean as a younger brother.
Arthur had a secondary love interest and the developers left a lot of clues as to who it was, and it makes a lot of sense looking back at it.
Arthur is constantly messing with Sean, which can be seen as hostile, but in reality, it comes from familial love, and that's only known because of the journal. Players see the protagonists' emotional responses to different events, which sheds light on their struggles, conflicts, and changing world views. The journals fill in backstories that aren’t directly told in the main story, helping players grasp their past and how it affects their current decisions.
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