@Ralizah oh man, as long as it doesn't get too much in the way of maneuvering the dungeon. Not that it was super difficult for the wind temple, but I was, at points, just going around in circles not fully being able to tell which openings I've been through already
As for the bosses, so far the few new ones I've fought have been major improvements. The size of the wind temple boss just makes it a grand spectacle. Gleeoks are pretty crazy ngl especially when you start a fight with one mid air. And then down in the depths, I'm just minding my own business in the dark. Out of no where a mini boss fight initiates, and I just see a big shadowy figure coming up to me. I wasn't expecting this game to have a hint of horror in it lol. Great stuff so far
I decided to return to Paranormasight as I want something relaxing to play on Switch when I'm not playing Zelda. You might find that weird given that it's a horror game, but I'm mainly talking about the VN aspect in this case. Anyway, it's crazy to me just how immersive the game is. I get so easily absorbed not just with the dialogue but also the background information, of which there is a lot of. I mean, VNs have a lot of text in general but this game truly wants you to spend more time outside of the main story and read up on past events in the game. This works out in the game's favour because most of the stuff is very interesting to read. For example, the game talks about a river so polluted that nobody would notice things like body parts in them, which is why it took a long time for a serial killer to be arrested. It's just so interesting! Other aspects I love about it is that the camera switches shots frequently, which makes the scenes more dynamic and engaging rather than
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