The PvE survival game Nightingale has dropped support for FSR 3, which is the newest iteration of AMD's FidelityFX Super Resolution image upscaling technology. It was previously announced that the title would support several upscaling options, including AMD’s latest and greatest.
Developed and published by independent Canadian studio Inflexion Games, Nightingale provides a fantasy survival-crafting experience set in the Victorian era. The Unreal Engine 5-powered title has garnered a Mixed overall rating on Steam since entering early access on February 20, with many criticizing the game's lack of polish, as well as its stability and network issues. Inflexion Games previously said that Nightingale would support AMD's FSR, Nvidia's DLSS, and Intel's XeSS upscaling solutions to help players maximize performance, but the company announced just days before the game was released that AMD's offering will no longer be featured in the title.
In a pre-launch blog post, Inflexion Games revealed that FSR 3 support would be temporarily removed from Nightingale to ensure better stability. Data gathered during the game's Server Stress Test showed that the integration of AMD's image upscaler was connected to a significant number of crashes even if the setting was turned off, according to Inflexion Games. FSR 3 was released last September, and only a handful of titles support this specific build of AMD's image upscaling technology despite it introducing many significant improvements.
Inflexion Games said it has started to work with various internal and external teams to determine if FSR 3 or an older version of AMD's upscaling solution can be added to Nightingale in future updates. The studio also noted that the game will still support Nvidia DLSS and Intel XeSS in the meantime. While Nightingale no longer supports FSR 3, it could still be reintroduced into the game in an unofficial manner, as many popular games like Cyberpunk 2077 have received FSR 3 mods.
While adoption has been slow,
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