During Epic's State of Unreal event, Crystal Dynamics confirmed that it has begun work on the next Tomb Raider game and that it will run on Unreal Engine 5.
Work on the new Tomb Raider has only «just started,» the developer said during the briefing. That being said, Crystal Dynamics believes Unreal Engine 5 will help developers unlock «next-level storytelling and gameplay experiences.»
The studio added: «Our goal is to push the envelope of fidelity, and to deliver the high quality cinematic action-adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise.»
Where will Lara Croft’s journey take her next? Find out in the next <a href=«https://twitter.com/tombraider?ref_src=» https: www.gamespot.com>@TombRaider
game from <a href=«https://twitter.com/CrystalDynamics?ref_src=» https: www.gamespot.com>@CrystalDynamics, powered by Unreal Engine 5. <a href=«https://twitter.com/hashtag/UE5?src=hash&ref_src=» https: www.gamespot.com>#UE5 pic.twitter.com/pXtTA74K7o
This will be the first new entry in the series since 2018's Shadow of the Tomb Raider, which was developed by Eidos Montreal. It wrapped up the events of a new trilogy that started in 2015.
Crystal Dynamics is keeping busy, as it is also working alongside Microsoft on the new Perfect Dark game with The Initiative. The studio also continues to support its latest game, 2020's Marvel's Avengers.
Developing...
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