In Blizzard's most recent update, it has been revealed that Story Mode for Nerub'ar Palace will unlock alongside Mythic difficulty on September 17th, earlier than the previously planned week of Raid Finder Wing 3!
- 9/17: Mythic raids and Mythic+ dungeons open, Raid Finder Wing 2 opens, raid Story Difficulty opens
Confirmed in late May, Story Mode is a new 1-10 player experience that will only take place against the final raid boss, Queen Ansurek. Featuring a reduced difficulty to help players experience the raid finale, the initial plan was to release Story mode alongside the final wing of LFR, though many players balked at having to wait so many weeks to experience the culmination of the initial War Within campaign.
Blizzard
Hello!
As mentioned in the article above, we’ve been working on a new raid experience for The War Within called Story difficulty.
Throughout World of Warcraft’s history, many of the most epic moments in our stories have been told in dungeons and raids. With the recent introduction of Follower Dungeons, we’ve been experimenting with new ways for players to see those stories, especially for those who may not feel comfortable playing within the social expectations of group environments.
With Story difficulty in Nerub-ar Palace, our goal is to offer players a way to see the epic conclusion of Azj-Kahet’s story who may not see the end to that story otherwise. This difficulty is intended for a private party of 1-5 players and will allow players to face off against Queen Ansurek without the assistance of other players or Followers. This encounter features reduced combat complexity and difficulty, instead focusing on the narrative elements of the encounter. Story difficulty is intended to be experienced as a one-time chapter in the game’s story, but is repeatable for players who want to revisit that part of the adventure.
We currently plan to release this experience alongside the final wing of Looking For Raid difficulty, for players who’ve
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