Neon White has been on my radar for a while, as most games published by Annapurna Interactive are as soon as they’re announced. The publisher has a practically spotless track record, barring one unfortunate incident with an incestuous time loop, and Neon White looks set to continue this fine run of form.
The Neon White demo is available as a part of Steam’s Next Fest, and propels you through a bunch of time trials at breakneck speed. You’re Neon White and you’re going to Hell for reasons you can’t quite remember. Your trigger finger is well practiced, so it’s likely something to do with that. You need to combine your best parkour skills with a quick trigger finger to progress through each level, destroying demons and attempting to earn your way into heaven.
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The movement is fast and frenetic, and collecting cards along your way grants you weapons with limited ammunition. You usually want to keep at least one bullet in the chamber, though, as each card can be discarded for a single-use ability. Launching a grenade or having a double jump is necessary for getting through some levels, and working out the best way to utilise these items for shortcuts or timeskips is the only way to get a platinum run and beat your friends on the leaderboards.
The smooth, first-person action of each level is particularly reminiscent of Titanfall 2’s Gauntlet. Launch a grenade behind you to get a speed boost. Twist 180 degrees mid-air to nail a no-scope headshot (there are no scopes, so all shots are no-scopes). Discard your pistol to double jump. Discard your rifle to boost forwards. Kill the demons. Reach the end. See you’re still a second off your
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