Monster Hunter World: The Board Games comes in a really big box, regardless of whether you get the Wildspire Waste set or the Ancient Forest Set. Each has its own unique fighters and monsters, but the core concepts remain the same. I’ve had the chance to begin my ‘campaign’ to play each of these games, and have come away quite impressed. Video games adapted to board games don’t always go as planned – this one does, and captures the essence of the video game magnificently!
Out of the Box
There is a lot going on when you first unbox Monster Hunter World: The Board Game but don’t let the myriad of cardboard pieces and cards get you down. Try to also not become overwhelmed with the size and detail of the rule book either. Listen, I won’t sugar coat this – there is a lot going on in Monster Hunter World and to understand it all will take a bit of time. However, the game flows so incredibly well that after a few turns things will quickly start becoming second nature.
The sculpts on the Monsters are second-to-none, and while I wish the Hunters themselves had a bit more detail (although because of their small size, the lack of it can be understood). I think the artwork on the cards could have been more interesting to look at, but overall the components all do the job well. One piece of advice – don’t put the monster health dial together backwards (10s on the right, ones on the left)…you will NEVER get that undone.
How Does it Work?
Players have the option of just battling a monster or working their way through a campaign book. Battling a monster can be done as a one-off, setting up the game board and placing a monster, setting up the various decks and then just having a good time. If you want, there is a campaign to
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