First introduced through Sunbreak, the Monster Hunter Rise expansion, NPC hunters are returning in Monster Hunter Wilds. These AI-driven companions can be called in to help with quests, even when you're playing alone and offline — which can be a real boon when you can't be arsed dealing with other players.
Confirmation of NPC hunters came via Wilds' latest gameplay trailer, which showed a newly revealed character joining the fight alongside the player. However, Capcom's now elaborated on the NPC system.
It's called 'Hunter Support', and it lets you summon helpers into the fray even if you're midway through a hunt. What's more, you can actually utilise NPCs to form a full hunting party of four. NPCs can even make up the numbers when you're playing with other people.
Wild world
Although Monster Hunter has always been perfectly playable solo — outside of some big encounters that are built around teamwork — co-op functionally is obviously a longstanding pillar of the franchise. But not everyone wants to team up with strangers when their friends aren't around, and so the Hunter Support system looks like a perfect solution.
Will you be calling in some NPC assistance in Monster Hunter Wilds? Gang up on some unsuspecting creatures in the comments section below.
Robert (or Rob if you're lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he's played 'em all. A little too much, some might say.
Love this. It was a brilliant feature in Sunbreak and I'll be using it a lot in Wilds.
One of my favorite additions in Sunbreak. I love how the console and portable lines are drawing so heavily from one-another now.
I'm not really a fan of using of Followers unless it's driving the story, but I'm glad it's an option for
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