One of the most controversial decisions in Diablo 4 so far has been the nerfing of Elite Density in dungeons. While many players took advantage of the massive experience and loot gains in dungeons such as Champion's Demise, Blizzard was quick to hotfix and patch the amount of Elites, reducing them drastically and causing community outrage. Today, however, Blizzard has announced that they are planning on increased Monster and Elite Density heading into Season 1! Diablo 4 Patch Notes — Patch 1.0.3 World Boss Caches No Longer Have Level Requirements
Developer's Note: We are currently working on increasing the monster and elite density of end-game content and plan to introduce this change early in Season 1.These changes will be a welcome decision to many players looking to farm as efficiently as possible. What do you think of the plan to increase Monster and Elite Density? Let us know in the comments below! Elite Density Rates in Dungeons Hotfxed Elite Spawn Rate Nerfed in Dungeons
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