Minecraft 1.19 launches today, loading up the Wild Update's new biomes, mobs, and technical changes. It's the final push of (almost) all the new features that were originally presented to players during Minecraft Live in 2020 and the last of three pretty major updates.
As ever, there are no secrets hiding away on launch day, Minecraft game director Agnes Larsson and developer Ulraf Vakninthe assure me. Mojang is as committed to player feedback as ever—or else why on earth bother with snapshot builds, release candidates, and betas—and the developers talked through some of the changes that 1.19 underwent after players got hands-on.
The dangerous Wardens may have morphed the most over the course of development. «That was a place where we were looking for feedback from both our technical players and our challenge players,» Vakninthe explains. When I first tried messing around with the Wardens in their debut snapshot from March, they were plenty scary already. They made a very intense heartbeat noise when agitated, roared in my face, and obliterated every poor chicken I spawned in their path to distract them.
Now, they have a sonic attack too—a ranged ability emanating from their chests to deal with players who figured out how to craftily creep out of their long arm's reach. The Skulk, those new snitch-y, Warden-summoning blocks found in the Deep Dark biome, also underwent changes based on feedback from players who love the redstone tech side of Minecraft.
Minecraft update: What's new?Minecraft skins(opens in new tab): New looksMinecraft mods(opens in new tab): Beyond vanillaMinecraft shaders(opens in new tab): SpotlightMinecraft seeds(opens in new tab): Fresh new worldsMinecraft texture packs(opens in new tab): PixelatedM
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